Apr-10-2011, 04:17 PM (UTC)
Like people have said before, a POV of the Fool would be highly interesting, but perhaps it is best that we never get to actually experience it. I am reminded of something Mark Rosewater, the head designer of Magic: the Gathering, once wrote in one of his excellent columns on game design: what the players think they want is not really what they want. Getting into the Fool's head would destroy the mystery.
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